Platformers that feel right in the hand
Jump arcs, coyote time and collision are tuned by hand until the character responds the way your thumb expects it to.
Loopwild is a small studio building original games for phones, desktops and the browser from one codebase.
Design, code, art direction and the store release. The same people answer your email and tune the jump arc.
Jump arcs, coyote time and collision are tuned by hand until the character responds the way your thumb expects it to.
Flutter and Flame. The same source ships to Android, iOS, desktop and the browser.
Touch, gamepad and keyboard controls, levels sized for a bus ride, and a game that picks up where you stopped.
No account manager between you and the build. You talk to the people writing the code.
A 2D platformer with hand tuned physics, levels authored in Tiled, and a cast of enemies that each need a different answer. Currently in development.
Three things we hold to on every project, our own titles included.
Store listings, updates and player reports stay our responsibility after launch, not somebody else's problem.
Flutter and Flame are open source. What you get is a normal repository you could hand to another team tomorrow.
Games and interactive builds for other studios and brands, on the same stack and the same terms.
Publishing, co development, or a game you want built. Tell us what it is and we will say straight away if we are the right studio.